AI Insights · Timothy · January 2022
Top 5 Disney Games Performance in Russia Q4 2021
Discover the performance trends of the top 5 Disney games on a unified platform in Russia during Q4 2021, including weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 Disney games on a unified platform in Russia showed varied performance trends in terms of weekly downloads, revenue, and active users. Data provided by Sensor Tower reveals comprehensive insights into these trends.
Marvel Contest of Champions experienced significant fluctuations in weekly revenue, peaking at approximately $79.7K in late November. Weekly downloads saw a notable increase, reaching around 22K in the final week of December. Active users also rose steadily, culminating in approximately 73.2K by the end of the quarter.
MARVEL Future Revolution had a more modest revenue performance, with weekly earnings peaking at about $17.9K in the last week of September. The game saw a consistent decline in downloads, dropping from around 13.1K in late September to approximately 6.4K by the end of December. Active users followed a similar trend, decreasing from around 41.7K to 18.9K over the quarter.
Disney Coloring World maintained relatively stable weekly revenue, ranging between $137 and $363. Downloads peaked at approximately 12.2K in mid-October, but saw a decline to around 5.7K by the end of December. Active users mirrored this trend, peaking at about 15.1K in mid-October and dropping to around 8.7K by the end of the quarter.
Disney Frozen Free Fall Game showed a consistent growth in weekly revenue, reaching around $5.1K in the last week of December. Weekly downloads increased steadily, peaking at approximately 9.3K in the same week. Active users also saw a rise, with numbers growing from around 77.8K in late September to approximately 86.5K by the end of December.
Lastly, MARVEL Strike Force: Squad RPG had a varied revenue performance, peaking at around $27.1K in the final week of December. Downloads saw a decline, from roughly 11.6K in mid-October to around 4.5K by the end of December. Active users showed some fluctuation, peaking at approximately 46.1K in early October and stabilizing around 37.3K by the end of the quarter.
For more detailed insights and data on these app performances, visit Sensor Tower.